The Apple M1 Max SoC graphics core has a 10.4 TFLOPS, which puts it on par with the GPU in the PlayStation 5 or the GeForce RTX 2080. TFLOPS performance is purely determined by the number of ALUs in the GPU and the frequency; hence this metric has minimal bearing on actual performance.
The Apple M1 SoC, the Radeon RX 6800M, and the mobile GeForce RTX 3080 were the competitors for the new Apple platform, according to the GFXBench test software. The performance of the final two GPUs is similar to that of the desktop Radeon RX 6700 XT and GeForce RTX 3070, respectively.
It’s impressive that the GPU in the M1 Max is often quicker than both very powerful discrete graphics cards. In fact, out of nine tests, the M1 Max came out on top in four and outscored AMD and Nvidia cards by a razor-thin margin in another.
In addition, the Apple solution lost insignificantly in the next four tests, and it was on par with the Radeon card in two more. Only one test revealed a significant difference between the M1 Max and separate graphics cards.
In comparison to the M1, which has four times fewer GPU cores, the gain is usually significant, even though it is frequently less than twofold.
Of course, you’ll have to wait for game tests to put a stop to this conflict, but there are two points to consider here. For starters, the MacBook Pro’s powerful GPU isn’t required for gaming.
Second, we’re still talking about a single-chip device with very low power consumption by CPU or GPU standards but which can compete with and outperform full-fledged CPUs and GPUs.